![]() The package contains GUI files for over 30 common resolutions with the following aspect ratios: 4:3, 16:10, 16:9, 21:9, and 32:9. The main content of the package are sets of GUI files (.gui), scaled for specific resolutions. It should be compatible with any Steam version that uses UniWS. This package requires modification of the swkotor.exe file using a supplied patcher, and is only known to work with GoG, 4-CD, and macOS (x86) versions of the game. It scales the menu screens up so that they fill the screen. This package is designed to be used *after* the widescreen patcher has done its work. Normally, when you increase the game's resolution using a widescreen patcher like UniWS, the menus stay very small in the middle of the screen and the borders get larger. The tyrrany of 640x480 menus and 6-item lists is over. If you would like to show your support then you can buy me a coffee at /effixīubbling up from the font of dark knowledge, ndix UR presents KotOR High Resolution Menus, a UI mod package providing full high resolution menu and UI support for Knights of the Old Republic. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. N-DReW25 for making a head model with a mask hook Stoffe and Fred Tetra for the needed tools and tutorials You might: Use the material from this mod in your own mods if you simply ask me. You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder:ĭoing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1, in case you skipped that step.) would still be in the Override folder. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Remove the following files from your Override folder:Ģ. This is a KotOR version of my similar K2 mod.ġ. This mod adds a playable character that's based on Mission, but as an adult. Run the file "TSLPatcher - Install K1 Mission PC.exe". I didn't make them myself, so I have no way of knowing the reason for why they are labelled the way they are.TITLE: Effixian's K1 Adult Mission Vao Player CharacterĬONTACT: PM me on the forums or find me on Steam So are labelled in a way the game can understand even if they are for a resolution that is different from what they are labelled. My best guess is that those files are overriding the 800圆00 HUD files the game looks for. (Note: In the case of my install, the files in that folder are labelled 800圆00, but those are actually the 2560x1440 HUD files. I've attached a screenshot to this post to show what it should look like in your file explorer. If you copy the zip file or the folder it creates upon extraction into the override folder, the HUD correction will not work. the actual individual files that are inside the folder) directly into the "override" folder in the game files. So what you need to do to get it to work, is you need to copy the files that are inside the folder (not the folder itself. Often with a lot of zip extracting programs, they will extract the files into a folder of the same name as the zip file. Once you download the zip file, you need to extract the files. Thank you so much for the help either way, even with the small HUD it still is way better, just some getting used to if there is no other fix to this! You might have missed it in the instructions. Tried with both the updated and the regular one, and even another resolution, but I didn't manage to get it working. Game run, no freezes or any other issue.īUT my HUD is still 800圆00. The game's resolution I was able to change, 1920x1080 appears now as an option on the graphics menu and it works. ![]() Gunterb: Thanks, that actually went pretty smoothly.
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